11/10/2022 0 Comments Two worlds ii![]() Perhaps he misheard someone and thought he was only going to be helping someone move today rather than.actually, what the fuck are you people doing? It's something to do with you sitting next to some woman who is apparently your sister while another bloke makes wibbly-wobbly magic stuff float through the air, a bloke who dresses in black armour and calls himself "Dark Lord", so presumably has completely stopped giving a shit. #Two worlds ii fullThe game opens in a castle full of fantasy dudes who, not unusually, have all dressed up in armour that is the wearable equivalent of an elderly spinster's kitchen dresser, and your guy shows up wearing what appears to be jeans and a t-shirt. ![]() I'm not sure if you're supposed to be the same guy from One Worlds Two - I mean, Two Worlds One - but if you are, then you've undergone a bit of a status downgrade. I'll admit, I was first attracted to Two Worlds II by the title, a title with a rather severe case of, "we were not expecting to get sequels out of this so we put a Two on the title and now we have to put another Two on the end and it sounds really weird" syndrome, which someone really needs to come up with a shorter name for. "Ew, I had to fight in a big war 'cause I've got mastery of time and space, mmeh mmeh mmeh!" Why don't you magic yourself cheerful, you gloomy spod? That said, a game like Two Worlds II, in which the main character giggles like a schoolgirl every time they kill someone, may be a step too far in the other direction. Have we become so cynical that we can't even sing Puff the Magic Dragon without adding on a verse where he's tied down and forced to become a reference to drug abuse? I can't remember the last time I saw a wizard casting magic with a fucking smile on his face it's always a grim, half-hooded scowl of disgust like he's shaking off some stubborn earwax, rather than the manifested power of the fire spirits. Fantasy always has to be dark these days, doesn't it? Seems like for every fiery dragon and wizard you put in your intellectual property, you've got to have five minutes of someone being beaten to death with their own infant to balance the books. + Bestiary with statistics and description of weaknesses of the different monsters. + Multiple routes through the main story quests as well as side quests. + Weapons, armor, alchemy ingredients fully with illustrations and statistics + Maps for each island and quest-related maps. + Your travel guide to the archipelago of pirates and a mysterious Flying Fortress hovering over the sea. An alphabetical index is giving an excellent oversight. ![]() The bestiary features description of enemies and their weaknesses, and there are descriptions and values of new alchemy ingredients as well. Insightful map material, quest descriptions directly from the developer and detailed equipment descriptions with statistic values will aid your quest. The official strategy guide will help you not to miss one iota of detail in this exciting world: quest lines, secrets, and of course acts of piracy! Every Antaloorian adventurer will enjoy the fully packed 128 color pages. The official strategy guide will help you not to miss one iota of detail in this exciting world: quest lin The official Strategy Guide for the "Two Worlds II" expansion "Pirates of the Flying Fortress" - straight from the developers! ![]() The world of Antaloor is huge – and now it’s even larger! An entire Archipelago has been added for only the most daring adventurers to explore… ![]() The official Strategy Guide for the "Two Worlds II" expansion "Pirates of the Flying Fortress" - straight from the developers! ![]()
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